51.com:追求卓越之“裂变式创业”

Translated title of the contribution: 51.com: Rise to the Top via Spin-off

龚焱, S. Ramakrishna Velamuri, 赵丽缦

Research output: Other contributionCase Studies

Abstract

51.com was founded as an online social network service provider in August 2005, and entered the online game industry when browser games were becoming popular in China. Although it has continually invested in developing online games, it has not broken into the ranks of the top 10 companies in China. There exist opportunities as well as challenges in the eyes of Pang Shengdong, the founder and CEO of 51.com. On the one hand, this industry has seen very fierce and complex competition in the past years. 51.com has been experiencing brain drain, a common problem in the online game industry. On the other hand, increasing numbers of profitable startups are emerging in this market, especially in the mobile game segment. To overcome the internal and external challenges, Pang decides to apply the spin-off approach within 51.com. This case aims to encourage the participants to discuss Pang’s efforts and the spin-off conducted within 51.com.
Translated title of the contribution51.com: Rise to the Top via Spin-off
Original languageChinese (Simplified)
Number of pages18
Publication statusPublished - 30 Oct 2015

Case number

ENT-15-033

Case normative number

ENT-15-033-CC

Case type

现场案例

Update date

2016-06-23

Published by

中欧国际工商学院

Keywords

  • 分拆
  • 网络游戏
  • 裂变式创业

Case studies discipline

  • Entrepreneurship
  • Strategy

Case studies industry

  • Arts, Entertainment, Sports and Recreation

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