Influences of Leaderboard Direction on Learning Performance and Satisfaction in Gamified E-Learning

Bo Wen, Paul Jen-Hwa Hu, Yue Fang

Research output: Contribution to journalJournal

Abstract

The fast-growing use of gamification in e-learning underscores its potential to enhance individuals' learning performance and experience. However, the mechanisms through which key gamification element influences people's learning remain unclear. This study addresses this gap by investigating how distinct leaderboard directions influence individual learning performance and satisfaction. We conduct a randomized experiment to examine these effects and explore the underlying mechanisms. Our results show that upward leaderboard improves learning performance and satisfaction by fostering learning effort and active exploration. In contrast, downward leaderboard enhances learning performance and satisfaction through self-efficacy and self-expansion. Interestingly, the effect of lateral leaderboards on learning satisfaction appears not associated with the development of personal meaning. This study contributes to current research and practice by providing important insights for effective gamified e-learning design, implementation, and use.
Original languageEnglish
Article number350465
Number of pages33
JournalJournal of Global Information Management
Volume32
Issue number1
DOIs
Publication statusPublished - 2024

Keywords

  • Aesthetic Experience
  • Gamified E-Learning
  • Leaderboard Direction
  • Learning Performance and Satisfaction
  • Social Comparison Theory

Indexed by

  • ABDC-A
  • SSCI

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